ICrash is a prototype game concept for a 2.5D platform game on the iPhone. In this game your iPhone crashes and you must repair it. Because we wanted to keep the controls simple there are only two possible actions. Turning the iphone controls the gravity and by pointing and draging you can let the character jump.
Duration: 15 minutes
Team: 3 people (Emiel Bransen, Erik van Wees)
Role: Designer & Project Manager
Development time: 3 weeks